![]() The level of difficulty is better adjusted to make the game more approachable on Normal, although you can still reduce or increase the difficulty on the fly. ![]() ![]() With the Allies having a stronger hold on air supremacy as the war raged on, and with Patton’s approach to using close-air support during tank assaults, you get to order in flight missions more often and with no waiting time in between, usually with only Flak guns as your only obstacle. The biggest change from the original campaign is the lack of random missions to unlock the story-centric ones – Rolling Thunder is essentially one huge string of hand-crafted story missions. ![]() Good thing there’s no morale system to discourage your men. There’s also an excellent beach assault on Omaha that plays out quite authentically to the real event – using massive waves of infantry to overwhelm the German defenders, you command your green American GI’s in the face of massive machinegun fire and artillery barrages. In one map you have the option of destroying a vital fuel depot, thereby rendering all enemy tanks immobile, or conquering an airfield to supplement your own air superiority. Missions are more dynamic and better executed, with clever optional objectives and more defensive encounters. The AI isn’t that good with frontal assaults.
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